Creator of LULs (a script which helps links to point to your instance)

Come say hi here or over at https://twitch.tv/AzzuriteTV :) I like getting to know more people :)

Play games with me: https://steamcommunity.com/id/azzu

  • 7 Posts
  • 351 Comments
Joined 1 year ago
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Cake day: June 29th, 2023

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  • Azzu@lemm.eetoAsklemmy@lemmy.mlAverage vs Fame
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    14 days ago

    Honestly I can’t see why you’d choose average, non-wealthy. If you want quiet and peaceful, you’re sure to get it when wealthy, just pay for a large residence and security on the outskirts, then stay inside. Use disguises/body doubles when going out. Except for a little organizational overhead, which you can also pay people to do for you, you can have everything you want when you’re famous and wealthy.



  • But the thing is, we don’t need to develop products. New products are just further resource usage, more greenhouse gasses, more “infinite growth”. Also, a company or individual having “an edge” in competition by developing something first is simply waste of resources. Now only they are allowed to improve upon it, make it more efficient, whatever. If this didn’t exist, yea they’d be incentivized less to create it in the first place, but also now everyone could take it and make it better.

    We have to go away from thinking as individuals in the direction of thinking as humanity.










  • You don’t lose an action to get them back up. Healing Word is a bonus action. Healing before going down actually wastes many many more actions, because yeah you’re spending the actions to heal all the time instead of doing damage/disables and removing enemies from the fight. Damage prevention in killing/disabling enemies is much better than healing against it, since healing spells have so small values compared to damage spells. Just compare Cure Wounds and Chromatic Orb.

    In fact I haven’t even said the best benefit of only using healing spells when someone goes down: if an enemy does 30 damage per round and you try to heal against it, you need to heal 30 hp per round, good luck ever achieving that. But if you heal only when someone goes down, you can heal as little as 1hp, with exactly the same effect. Essentially you’re using minimal resources, can do that heal with lvl 1 spell slots, while keeping one strong enemy essentially stunned since they “waste” their turn re-downing the one character that just gets healed by 1hp each round.



  • I’m sorry, can everyone not read the actual link? They specifically say they are not training generative AIs, i.e. LLMs.

    They are using the data to train non-generative AIs for stuff like emoji and channel suggestions. I.e. “you use this emoji a lot, so it’s displayed first” or “people that are in these channels of yours also join these other channels you’re not in yet”.

    This is class A misinformation being spread here, good job. It’s unbelievable that I’m the first one to actually verify the truth of this post, because I wanted to share it further and that’s what you do before.