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Joined 11 months ago
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Cake day: August 4th, 2023

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  • Can vouch for Viture being much more open source friendly, there’s a redditor making a plugin for the steamdeck to make it work far better with the Viture’s, and Viture has apparently given them access to some things that Xreal has refused.

    Their openness is what won me over for them over other AR glasses. Not only are the willing to help what’s effectively a competing software developer, it’s also incredibly helpful when the product is so niche, don’t have to worry about a company going out of business and your device suddenly becoming a paper weight.











  • Oh there’s many many many more than just Skywind.

    There’s Skywind and Skyblivion.

    And then the Fallout 4 Capital Wasteland team that’s been remaking the DLCs and main game of Fallout 3.

    Then there’s the Fallout 4 New Vegas team, which has been doing the same but for New Vegas.

    Then there’s the Fallout 2 remaster team mentioned in this article (Project Arroyo).

    And then there’s the Fallout 1 remaster team (Project Vault 13).

    There’s also mods being developed that are entirely new areas, such as Fallout London, Fallout Miami, and Fallout Cascadia. Along with the Elder Scrolls equivalents of Beyond Skyrim’s teams, Nirn Uncharted, and Apotheosis, which aims to have all the daedric realms.

    Despite any blunders Bethesda might have made, their modding community is thriving now better than ever.

    Edit: Also all of these projects have Discord servers where they post regular progress updates.







  • Okay but that has no relevance at all to what the comment you were replying to was about. Companies contracted by the government and DOD specifically to create rockets are guaranteed to be covered by ITAR. Meaning open sourcing them would be impossible, regardless of the first amendment or anything else.

    There’s a massive massive difference between the software for a DOD contracted rocket like SpaceX makes, and hobbyist rocketry.