![](https://sh.itjust.works/pictrs/image/779668a2-5f4e-4456-b1ef-e3e85f5c26e6.webp)
![](https://lemmy.world/pictrs/image/8800b6b6-0bf4-46da-a359-bca088870729.png)
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I bet you’re right!
With zero shame, apparently
I understand some of these words and love SCII, but it’s been a while.
No way. She wants whatever the irl job equivalent of a tank is.
You just disproved that cars move.
I feel this too. I want space and quiet.
That there is a gold investor
Come to Risa, grab a drink, and enjoy the company.
(I actually made my account before learning there was a trek community on lemmy. Risa’s a good one though)
Fake it til you make it
In time, you will know the tragic extent of their failings.
This is gold
We at Red Hook know something about madness… Much like Darkest Dungeon, game development is a dynamic and challenging effort where tough choices must be made using imperfect information. Making and releasing a game is an uncertain endeavor, with treasures never guaranteed. But that uncertainty should lie in the marketplace, not with fundamental business terms around which a project was built. We believe Unity has made a grave misstep in introducing a poorly thought out fee mechanic and then compounded that threefold by making it apply to games that have already been released. We are sympathetic to the idea that companies must sometimes change how they operate, but these changes should be carefully planned, communicated, and enacted in such a way that partners may choose whether they wish to accept these new rules for their next projects. We built Darkest Dungeon using Unity, and a large part ofour decision to do so was the relative cost certainty around the license and subscription model. We’ve spent hundreds of thousands of dollars on licenses, and far more than that in engaging Unity to help us with parts of deve lopment. It is hard for us to imagine building another game with Unity unless we know we are protected from the possibility of massive changes to how we pay for that technology being introduced at the whims of executive management. Part of game development is knowing when a mechanic is not working and then having the courage to swallowyour ego and undo the mistake. We call on Unity to recant this blunder.
(used Google’s text detection to copy/paste, so may not be perfect)
This is the kind of malware that people should make. None of that cringe “holding your photos hostage until you send me bitcoin” nonsense.
Best to pretend you didn’t see anything. You don’t want them to realize that you know too much.
In 1999, it was suspicious how good things were.
Reverse Morpheus
Yes
This is the answer. It comes with the territory when you have a demographic that is nerdy and terminally online.
This demo has more pros than cons, but I do find myself using the “block community” option liberally.
Thank you. Had to edit my link a few times, but I think it’s working now too.