Wine/Proton on Linux occasionally beats Windows on the same hardware in gaming, because there’s inefficiencies in the original environment which isn’t getting replicated unnecessarily.
It’s not quite the same with CPU instruction translation, but the main efficiency gain from ARM is being designed to idle everything it can idle while this hasn’t been a design goal of x86 for ages. A substantial factor to efficiency is figuring out what you don’t have to do, and ARM is better suited for that.
Apple management has explicitly stated they do not want to support better compatibility between Android and iPhone, their response when asked what parents who buy cheap Androids for their kids should do it was to buy them iPhones. Many of the problems are very easy to fix on Apple’s side and keeping them problematic is intentional.