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Cake day: March 13th, 2024

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  • Link’s Awakening was my first game on my Gameboy, so will always have a special place in my heart! Ocarina was my first N64 game too, and it blew my mind! Nostalgia plays some part in how I feel about those games, but both are still solid games to this day.

    BoTW and ToTK both managed to push the boundaries of gaming, and the sheer joy of discovery in both games makes them stand out. I do also love ALttP though, and in its own time it was just as revolutionary I reckon. I didn’t play it until the 2000s though.


  • Very nice. Good video too. I like hearing the origin story if the game. And to your point about not wanting to show your code… ugly code is beautiful code really. Anything I write is akin to modelling with clay… using hammers. But if it does the job (especially any smooth UX bits) and resource availability is not particularly critical then all good. Seeing that process play out through code structure is cool though. Much more interesting than some ultra optimised minimalist code. When it comes to a game, I think a slightly chaotic code base actually lends some artistic effect that bleeds through the actual visual/aural/haptic interfaces. Game looks fun though, is what I’m getting at. Make sure to post a link to the demo when it arrives!


  • The concern about digital media compatibility and longevity is definitely valid. But even in the unlikely event that all electronics simultaneously went kaput, the knowledge to recreate working systems, as well as the materials, are still going to be there. Also, the average person has more knowledge than even just 200 years ago, not too mention the fact there is still more print media around than then too.

    Yes our current global data footprint could take a massive hit, and would feel like a huge step back, but it’s still going to be comparatively huge compared to any other time in history. Not so much going back to the stone age as going back to the 1980s.

    Information his always degraded over time. Some being lost, some being made obsolete, some evolving (like culture). I think given our short term digital experience as a species we just find it a bit of existential crisis to view our digital data as having a shelf life too.












  • I would rather they make money from advertising their own pretty awesome services than from advertising unsustainable (environmentally, but also unsustainable for the fucking soul!) bullshit via blood sucking multinational tech companies that prey on the masses with whatever data they can automatically dig up on you. The revenue Proton makes from converting free customers to paid allows them to grow a freely available service that is a user-friendly and is a technical rival of the surveillance capitalists.

    My take is:

    • If you’re the sort of person that is convinced your requirements need some custom covert ops pagan voodoo self hosted data center in an old cold war era bunker, don’t let me stop you. You crack right on mate and good luck (sounds like you need it!).
    • If you want the sorts of services Proton provides, but don’t want to be fucked, then Proton are a good shout.
    • If you can afford it, pay for it. It makes the experience smoother and keeps a relatively small but decent company going in an ocean of massive cunts.
    • If you can’t afford it and don’t want to use the free version of Proton, I hear Google and Microsoft will happily buy your soul and sell your data.