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An actual rush is a very all in strategy, just don’t fall too far behind on making combat units and you’ll be fine.
Its as true in AoE2 as it is in Starcraft(pick one).
Great fun games, tickle me in a different way to slower, absolutely no rush, 4X games.
FFX-2 has a great battle system, and job based FFs were always the most rewarding to play.
XIII was the point I just decided I didn’t care any more. (Also, there’s no way that XIII gets to count as retro already, right?)