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Cake day: June 15th, 2023

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  • It’s an older game, but I would say Dragon Age: Origins (the DLCs/complete edition make it even better).

    There are fewer companions and most of them are human IIRC, but overall I think they are better fleshed out and more interesting. I liked them all more than most BG3 companions, perhaps in part because they aren’t all nymphomaniac bisexuals who try to jump in your pants as soon as you look them in the eye and say “hello”.

    The story is perhaps a bit more grounded than in BG3, but I overall liked it more and though the overall world and cast of characters were more interesting. You even get a unique starting area depending on your race/class! And even though BG3 is perhaps larger in terms of actual map area, but in DA:O you explore so much more of the world and go through so many different areas with different societies/kingdoms that it ends up feeling bigger and richer in lore, IMO.

    Other than that, I would maybe also add Planescape: Torment(*), Fallout: New Vegas, Disco Elysium.

    Yes, I am aware I am a basic bitch.

    (*) Disclaimer for Planescape: Torment; the last third or so of the game was made by a different team, and you can definitely tell, but it’s worth getting through to the ending.


    EDIT:

    I forgot to mention this, but it might be important to some people: regarding combat, in DA:O it’s just ok, in P:T and FNV it’s just there to get you through the story, and Disco Elysium doesn’t even really have combat. BG3 has by far the best combat, so if that’s something that is important to you, then it’s worth to keep that in mind.


  • Mind if I ask what you are basing this on? Because the experience I’m having in my country tells me that would probably just reinforce the status quo, and then the far-right would have a huge increase.

    In my country the center-“left” soc-dems (who have been leaning more and more liberal) were in power since 2014, with a majority on the left; in 2022 that party got a majority of votes, and the rest of the left loss a lot of votes, but the right was still in minority. This has essentially resulted in them being able to keep doing whatever they want and what they’ve always done and not keep their promises because they know a bunch of people always vote for them anyway because “it’s them or the right wins!”. Then in late 2023 there was a corruption scandal that resulted in us having new elections early this year where the far right saw unprecedented growth, the “center”-right party won the elections, and there is now a majority right in parliament. At no point during these 10 years did our country turn further left; the right certainly didn’t.

    My point is, based on that, I would guess that having liberals (who are the ones in charge of the Dems) in power so long with a majority would just result in them consolidating power, the rest of the left to be pushed out, and eventually for the far right to see a renewed growth.

    The real solution would either be for everyone to vote for a new different left-wing party (if we’re already talking about convincing “everyone” to vote for Dems, why not dream a little higher?), or turn to mutual aid and grassroots movements. And a party that wins elections will almost certainly never want to change the electoral system because they benefit from it the most; again, the best hope for that might be getting behind one party whose mission purpose is exactly to turn away from a 2 party system.



  • I personally don’t think the mechanics work that well or are very well thought out. This mainly due to 4 factors which, all together, just make the romances seem really forced, as well as annoying and unbearable sometimes. With maybe 1 exception that I know of out of the 9 companions:

    • All companions are bisexual

    • All companions are attracted to the player

    • When attracted to the player they will all actively make a move on the player, instead of waiting for the player to chose to hit on one of them

    • The dialogue trees are way too heavy on romance, to the point that sometimes the only friendly options seem way too intimate and even flirty.

    Just 2 of those would be fine, maybe 3, but 4 really pushes it.

    Part of what I mean by friendly options seeming way too intimate, is that instead of the game giving you friendly and obviously romantic options, it often seems to compress all of that into just one option (or just one way that the character acts) which skirts the line between friendly and flirty so as to try and retain plausible deniability (“I’m not interested in that character”) while still giving you a way to role-play the romance (“That was clearly flirting/an intimate romantic moment”).

    Don’t even get me started on Gale. His affinity was over 80 before Act I was over, and at one point I had four dialogue options out of which only one didn’t seem flirty (the one I chose). Then, after he said we were friends, I had three choices “I want to be more than friends / We’re not friends / That depends, what do you like about me?”. Out of those, the third one is the one I went with, but even that seems a bit flirty to me. Then later he says he needs to talk to me “urgently”, so my character goes to him, sits quite close to him in a way I would consider intimate and more than friendly, and he then professes his love for me.

    Other than Gale: Shadowheart was quite easy to romance; Lae’zel said she liked my sweat or something; Wyll I’ve definitely had more-than-friendly conversations with; Astarion, simply due to his personality, has been hitting on the entire time despite me barely using him*. Halsin I don’t use, Minthara is FUBAR, and I think Jaheira cannot be romanced. Karlach might be the only one I’ve used that hasn’t hit on me yet.

    *And I wouldn’t even mind Astarian’s personality if it wasn’t for everything else.


  • I just wanted to say, this is a very good comment.

    When people say it’s not “we” and it’s just a few people, or just companies, it always seems to me that they are - consciously or subconsciously - just making excuses for not having to actually do anything and hoping someone else will solve the problem for them. They want the problem to be solved, while not having to do anything or change their lifestyle.

    There are some very obvious and clear examples of this; here’s two of them:

    • Studies have shown most people are in favour of carbon taxes. But with carbon taxes, companies would just shift the extra cost onto the consumers by increasing prices. One thing affected by carbon tax, would be the price of gas itself. And when prices (especially gas prices) increase, that usually results in a lot of anger and protests. So why would any democratically elected politician ever implement a carbon tax? If they did, they would be voted out, and the next one to come in would just undo it.

    • Another obvious example, is meat. We know one of the major protagonists in CO2 emissions is animal farming. Red meat especially is responsible for a huge source of those emissions. And yet most people don’t even wanna think about eating less meat, and they will still crack jokes about vegans and look at them sideways. And as for regulations regarding meat, the example from before still applies.

    As you seem to be implying, what really needs to happen is a whole cultural shift. Trying to shift blame onto to a few people and hope they get the guillotine, won’t change anything as long as people keep demanding all the same things because then someone else will come in to fulfil that demand. Whether we like it or not, we have to accept that it’s the sum of all our actions that will determine the future, and our actions can influence other people’s actions; therefore, one way or another, we are all responsible.

    Sorry for typing some much at you since you’re basically making the same point already, but I just felt like adding on.