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Cake day: July 4th, 2023

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  • fcSolar@lemmy.worldtoLinux@lemmy.mlHow bad is Microsoft?
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    20 days ago

    Microsoft abuses their de facto monopoly to engage in gross invasion of their users’ privacy, and continues to try to wrest their users’ control of their system from them by altering system settings after updates, and making some settings nearly impossible to change. And that’s to say nothing of MS’s attempts to turn their operating system into and advertising platform.










  • My personal definition of ‘roguelike’ is a game that is turn based, with perma-death and procedural generation, and ideally is also grid-based. A ‘traditional roguelike,’ to me, is more a specific set of games (Angband, NetHack, etc.), rather than a genre, but if you did want to use ‘traditional roguelike’ as a genre, it’d have all of the above, plus be a fantasy dungeon-crawler RPG. I also do think roguelikes and rogue-lites are meaningfully distinct, or atleast should be, even if most people don’t consider them to be. Rogue-lites can be very fun games, but when I want a roguelike, I want a roguelike, not a fast-paced bullet hell whatever. The best roguelikes I’ve played thus far are Cataclysm: Dark Days Ahead (CDDA), and Cogmind. Plus I’ve been thinking of picking up Jupiter Hell and Dead Cells when I can, though AFAIK Dead Cells is more of a rogue-lite than a roguelike.